Zip

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How to play Zip

Zip is a path puzzle on a six by six grid. Some squares carry a number, and some edges are walled off. You draw a single line, and four rules decide where it can go:

Drag across the squares to draw, or tap them one at a time. Tapping a square already on your line cuts back to it, so you can unpick a wrong turn without starting again. The arrow keys work too, and Backspace steps back one square.

Tips for beginners

Where Zip comes from

Zip asks for one unbroken line that visits every square exactly once, a question mathematicians have been asking for more than 150 years.

  1. 1857 The Icosian game William Rowan Hamilton sells a puzzle asking for a route that visits every corner of a dodecahedron exactly once.
  2. 2008 Hidato Israeli mathematician Gyora Benedek publishes Hidato: a grid filled with a chain of numbers, each one touching the next.
  3. Today Zip You draw the chain yourself. The numbers are checkpoints to pass in order, and walls block the shortcuts.
Also known as
Hamiltonian path, number path
Puzzle family
Route logic
Our board
6 by 6, numbers and walls
What it trains
Planning ahead

Did you know? A route that visits every point exactly once is still called a Hamiltonian path, after Hamilton. Benedek has said Hidato came to him while scuba diving in the Red Sea.

Is this the same as LinkedIn's puzzle?

No. This is our own Zip, in the same one line style. Every board is generated here and checked by a solver to have exactly one path, so the answers will not match any official daily answer. It is free, needs no account, and your streak is saved in your own browser.